Quarantine Development

Background: Quarantine Development was a game developer based in Chapel Hill, North Carolina, and is the successor to PC game developer American Gaming Enterprises (or AGE Software), formed in 1992 as an off-shoot development branch to finish AGE's titles that were still in development. The company was going to close due to a fire destroying their original headquarters in American Fork, Utah, but after securing a new location in Chapel Hill they relaunched. In 2005, they acquired Yorkie Entertainment and moved a majority of the staff from there to their home base. In the same year, they acquired Provocative Software and rebranded it as Quarantine Plymouth. In 2005, due to their latest title containing malicious software and a loading glitch, Quarantine shut down, spinning off Provocative.

1st Logo

(1992-1993)

Logo: On a black background, we seea square containing a white circle with eight dotted lines in the middle, bending and going to the bottom right (they resemble prongs on a computer chip) rotate into view. "Quarantine" appears beneath the logo in white.

Variant: A still version exists.

FX/SFX: The rotating.

Music/Sounds: A synthesized rendition of "Thus Spoke Zarathustra", ending with a girl screaming. Otherwise none.

Availability: Appeared on Green Jean and Stuntmeisterfor the SEGA Genesis.

2nd Logo

(1994-1995)

Logo: We start off on a black background. After a few seconds, numerous red light beams appear and reveal the company logo.

FX/SFX: The lights.

Music/Sounds: A descending whistle, followed by an explosion.

Availability: Appeared on Squeaky for the SEGA CD andZany Golf Expanded for the 3DO.

3rd Logo

(1997-2001)

Logo: On a black background, we see a projector activating. The screen clears to reveal a shut eye. The eye opens and seven white dots form within the pupil. They draw down to form the company logo and after it's formed, the screen dissolves and cuts to various backgrounds before leaving the company logo behind. "QUARANTINE" appears below in a grungy jumbled font.

FX/SFX: The zooming and flash.

Music/Sounds: Projector noises, with some creepy ambient noises.

Availability: Seen on Green Jean 2: Enter the Nega Jean for the SEGA Saturn and PlayStation,Super Stuntmeister for the Dreamcast andREvolve for various systems.

4th Logo

(2002)

Logo:We see Green Jean, (a buff green girl with brown hair, donning a tattered white t-shirt and brown khakis) readying to throw a giant emblem. She throws it and it lands in the center. The emblem contains the company. Jean leaps up front and does a body slam, breaking the floor in front of the logo slightly and making a URL appear. She gets up and walks off nonchalantly while dusting her hands off. The logo slowly blurs out.

Variant: The pants were changed to blue jeans later on and the tattered shirt was replaced with a tube top. Jean's hair was also changed, now looking a bit more spiky and sticking up on the front of her head.

FX/SFX: Everything.

Music/Sounds: Sounds corresponding with the logo.

Availability: Appeared on Green JeanandBrie's Quest.

6th Logo

(2005)

Logo: On a black background, we see a black and white drawing of a face. Multiple different faces appear replacing one another before the company logo forms.

FX/SFX: The appearance of the company logo.

Music/Sounds: Some crinkling, followed by a synth note. The variant included the sound of bats chirping.

Availability: Appeared on Tank: Legend of the White Wolf.